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[Script] ultimate sound

Mensaje  argepaz el Vie Dic 11, 2009 7:29 pm

aki esta el sma de el ultimate sound editado con sonidos de female con el de eres tremenda nena y mas atravesado que el miercoles si los deseas editar solo modifica las lineas dodne estan las canciones y yao

Código:
 
#pragma tabsize 0
/* AMX Mod script.
*
* ::Ultimate sounds::
*  by Hephaistos (hephaistos@djeyl.net)
*
*  cvar:
*  streak_mode < flags >
*  "a" - messages
*  "b" - sounds
*
*  bomb_mode < flags >
*  "a" - exploded
*  "b" - planting
*  "c" - defusing
*  "d" - planted
*  "e" - defused
*  "f" - failed to defuse
*  "g" - pickup
*  "h" - dropped
*  "i" - sounds
*
*  hekill_mode < flags >
*  "a" - show normal HE-Kill in hud
*  "b" - show suicide HE-Kill in hud
*  "c" - play sound on HE-Kill
*
*  kniff_mode < flags >
*  "a" - messages
*  "b" - sounds
*
*  hs_mode < flags >
*  "a" - messages
*  "b" - sounds
*
*  lastman_mode < flags >
*  "a" - messages
*  "b" - hp
*  "c" - sounds
*
*
*  Thank ToT|V!PER ,OLO ,JustinHoMi ,PsychoGuard and dJeyL for your plugins
*
*
*/





#include <amxmodx>

#define KNIFFMESSAGES  4
#define HEMESSAGES  4          /* Number of Random Messages for Normal HE Kills */
#define HESMESSAGES  4          /* Number of Random Messages for Suicide HE Kills */
#define LEVELS 5
#define MESSAGESNOHP 4
#define MESSAGESHP 4

new planter
new defuser
new defusing
new Float:last_omg
new Float:last_plan
new kills[33] = {0,...};
new deaths[33] = {0,...};
new alone_ann = 0
new levels[12] = {2, 3, 4, 5, 6, 7, 8, 9, 10, 11,12,13};
new stksounds[12][] = {
"misc/female/f_multikill",
"misc/female/f_killingspree",
"misc/female/f_megakill",
"misc/female/f_dominating",
"misc/female/f_ultrakill",
"misc/female/f_rampage",
"misc/female/f_monsterkill",
"misc/female/f_ludacrisskill",
"misc/female/f_unstoppable",
"misc/female/f_godlike",
"misc/female/f_holyshit",
"misc/female/f_wickedsick"};

new stkmessages[12][] = {
"%s: Multi-Kill!",
"%s: Killing Spree!",
"%s: Mega-Kill!",
"%s: Dominating!",
"%s: Ultra-Kill!",
"%s: Rampage!",
"%s: Monster-Kill!",
"%s: Ludacriss-Kill!",
"%s: Unstoppable!",
"%s: Godlike!",
"%s: Holy Shit!",
"%s: Wicked Sick!"}


new kniffmessages[KNIFFMESSAGES][] = {
"%s sliced and diced %s",
"%s pulled out knife and gutted %s",
"%s sneaks carefully behind and knifed %s",
"%s knived %s"}

new he_messages[HEMESSAGES][] = {
"%s sends a little gift to %s", 
"%s throws a small present to %s", 
"%s made a precision throw to %s", 
"%s got a big explosion for %s"}        /* Random Messages for Normal HE Kills */

new hes_messages[HESMESSAGES][] = {
"%s detonated himself with a grenade", 
"%s trys the effect of a HE Grenade", 
"%s kicked a grenade into his own ass", 
"%s explodes!"}              /* Random Messages for Suicide HE Kills */

new messagesnohp[MESSAGESNOHP][] = {"%i terrorist vs %i CT^n%s: Todo Depende De Ti xD!",
"%i terrorist vs %i CT^n%s: I hope you still have a healthpack.",
"%i terrorist vs %i CT^n%s: Todos Tus Compañeros Murieron. Buena Suerte!",
"%i terrorist vs %i CT^n%s: Estas solito. Have fun!"}

new messageshp[MESSAGESHP][] = {"%i terrorist vs %i CT^n%s (%i hp): Todo Depende De Ti xD!",
"%i terrorist vs %i CT^n%s (%i hp): I hope you still have a healthpack.",
"%i terrorist vs %i CT^n%s (%i hp): Todos Tus Compañeros Murieron. Buena Suerte!",
"%i terrorist vs %i CT^n%s (%i hp): Estas solito. Have fun!"}

get_streak() {
   new streak[3]
   get_cvar_string("streak_mode",streak,2)
   return read_flags(streak)
}


get_bemode() {
   new bemode[10]
   get_cvar_string("bomb_mode",bemode,9)
   return read_flags(bemode)
}



public death_event(id) {
   new streak = get_streak()
   if ((streak&1) || (streak&2)){
    new killer = read_data(1);
    new victim = read_data(2);

    kills[killer] += 1;
    kills[victim] = 0;
    deaths[killer] = 0;
    deaths[victim] += 1;

    for (new i = 0; i < LEVELS; i++) {
        if (kills[killer] == levels[i]) {
            announce(killer, i);
            return PLUGIN_CONTINUE;
       }
        }
    }
   return PLUGIN_CONTINUE;
}

announce(killer, level) {
   new streak = get_streak()
   if (streak&1){
    new name[32];

    get_user_name(killer, name, 32);
    set_hudmessage(0, 100, 200, 0.05, 0.65, 2, 0.02, 6.0, 0.01, 0.1, 2);
    show_hudmessage(0, stkmessages[level], name);
   }
   if (streak&2){
    client_cmd(0, "spk %s", stksounds[level]);
   }
}

public reset_hud(id) {
   new streak = get_streak()
   if (streak&1){
    if (kills[id] > levels[0]) {
        client_print(id, print_chat,
                    "* You are on a killstreak with %d kills.", kills[id]);
    } else if (deaths[id] > 1) {
        client_print(id, print_chat,
                    "* Take care, you are on a deathstreak with %d deaths in a row.", deaths[id]);
   }
    }
}

public client_connect(id) {
   new streak = get_streak()
   if ((streak&1) || (streak&2)){
    kills[id] = 0;
    deaths[id] = 0;
   }
}




public got_bomb(id){
   new bemode = get_bemode()
   if (bemode&1){
      planter = id
      defuser = defusing = 0
      if ((read_data(1)==2) && (last_omg < get_gametime())){
         new bplayers_t[32], numte
         get_players(bplayers_t,numte,"e","TERRORIST")
         last_omg = get_gametime() + 15.0
         new name[32]
         get_user_name(planter, name , 32)
         set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 1)
         show_hudmessage(bplayers_t[0],"Omg! %s reached the target!",name)
      }
   }
}
public bdef_g(id){
   new bemode = get_bemode()
   if (read_data(1) == 3){
      if (last_plan < get_gametime()){
         if (bemode&2){
            new bplayers_t[32], numte
            get_players(bplayers_t,numte,"e","TERRORIST")
            last_plan = get_gametime() + 15.0
            new name[32]
            set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 1)
            get_user_name(planter, name , 32)
            show_hudmessage(bplayers_t[0],"%s is planting the bomb!",name)
         }
      }
   }
   else {
      defuser = defusing = id   
      if (last_plan < get_gametime()){
         if (bemode&4){
            new bplayers_ct[32], numct
            get_players(bplayers_ct,numct,"e","CT")
            last_plan = get_gametime() + 15.0
            new name[32]
            set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 1)
            get_user_name(defusing, name , 32)
            show_hudmessage(bplayers_ct[0],"%s is defusing the bomb :D",name)
         }
      }
   }
}
public bdef_l(id)
   defusing = 0
public disable_c4(){
   last_plan = 0.0
   last_omg = 0.0
   remove_task(8038)
}
public bomb_planted(){
   new bemode = get_bemode()
   if (bemode&256){
   client_cmd(0,"spk djeyl/make your choice")
   }
   if (bemode&8){
      new name[32]
      get_user_name(planter, name , 32)
      set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 1)
      show_hudmessage(0,"%s set us up the bomb!!!",name)
      last_plan = 0.0
   }
}
public bomb_defused(){
   new bemode = get_bemode()
   if (bemode&256){
   client_cmd(0,"spk djeyl/rata")
   }
   if (bemode&16){
      new name[32]
      get_user_name(defuser, name , 32)
      set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 1)
      show_hudmessage(0,"%s defused the bomb!",name)
      disable_c4()
   }
}
public bomb_failure(){
   new bemode = get_bemode()
   if (defuser){
      if (bemode&256){
      client_cmd(0,"spk djeyl/witch")
      }
      if (bemode&32){
         new name[32]
         get_user_name(defuser, name , 32)
         set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 1)
         show_hudmessage(0,"%s  failed to defuse the bomb...",name)
      }
   }
}
public bomb_pickup(id){
   new bemode = get_bemode()
   if (bemode&64){
      new bplayers_t[32], numte
      get_players(bplayers_t,numte,"e","TERRORIST")
      new name[32]
      get_user_name(id, name , 32)
      set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 1)
      show_hudmessage(bplayers_t[0],"%s pick up the bomb...",name)
   }
}
public bomb_drop(){
   new bemode = get_bemode()
   if (bemode&128){
      new bplayers_t[32], numte
      get_players(bplayers_t,numte,"e","TERRORIST")
      new name[32]
      get_user_name(planter, name , 32)
      set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 1)
      show_hudmessage(bplayers_t[0],"%s dropped the bomb!!!",name)
   }
}






public he_kills(){
  new killer_id = read_data(1)
  new victim_id = read_data(2)
  new killer_name[32], victim_name[33]
   
  get_user_name(killer_id,killer_name,33)
  get_user_name(victim_id,victim_name,33)

  new hekmode[8]
  get_cvar_string("hekill_mode",hekmode,8)
  new hekmode_bit = read_flags(hekmode)

  if (hekmode_bit & 1) {
    if (victim_id != killer_id)
    {
   if (hekmode_bit & 4) {
    client_cmd(0,"spk djeyl/atravesado")
   }
   set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 1)
   show_hudmessage(0,he_messages[ random_num(0,HEMESSAGES-1)],killer_name,victim_name)
    }
  }

  if (hekmode_bit & 2) {
    if (victim_id == killer_id)
    {
   if (hekmode_bit & 4) {
    client_cmd(0,"spk djeyl/witch")
   }
   set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 1)
   show_hudmessage(0,hes_messages[ random_num(0,HESMESSAGES-1) ],victim_name)
    }
  }

}






public knife_kill(){

  new kniffmode[4]
  get_cvar_string("kniff_mode",kniffmode,4)
  new kniffmode_bit = read_flags(kniffmode)

  if (kniffmode_bit & 1) {
   new killer_id = read_data(1)
   new victim_id = read_data(2)
   new killer_name[33], victim_name[33]

   get_user_name(killer_id,killer_name,33)
   get_user_name(victim_id,victim_name,33)


   set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 1)
   show_hudmessage(0,kniffmessages[ random_num(0,KNIFFMESSAGES-1) ],killer_name,victim_name)
  }
  if (kniffmode_bit & 2) {
   client_cmd(0,"spk misc/witch")
  }
}


public roundend_msg(id)
  alone_ann = 0

public death_msg(id){

  new lmmode[8]
  get_cvar_string("lastman_mode",lmmode,8)
  new lmmode_bit = read_flags(lmmode)

  new players_ct[32], players_t[32], ict, ite, last
  get_players(players_ct,ict,"ae","CT") 
  get_players(players_t,ite,"ae","TERRORIST") 
  if (ict==1&&ite==1){
      new name1[32], name2[32]
      get_user_name(players_ct[0],name1,32)
      get_user_name(players_t[0],name2,32)
      set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 1)
        if (lmmode_bit & 1){
            if (lmmode_bit & 2){
            show_hudmessage(0,"%s (%i hp) vs. %s (%i hp)",name1,get_user_health(players_ct[0]),name2,get_user_health(players_t[0]))
            }
            else {
            show_hudmessage(0,"%s vs. %s",name1,name2)
            }
        if (lmmode_bit & 4){
        client_cmd(0,"spk misc/maytheforce")
        }
      }
  }
  else { 
      if (ict==1&&ite>1&&alone_ann==0&&(lmmode_bit & 4)){
        last=players_ct[0]
        client_cmd(last,"spk misc/oneandonly")
      }
      else if (ite==1&&ict>1&&alone_ann==0&&(lmmode_bit & 4)){
        last=players_t[0]
        client_cmd(last,"spk misc/oneandonly")
      }
      else {
        return PLUGIN_CONTINUE
      }
      alone_ann = last
      new name[32] 
      get_user_name(last,name,32)

        if (lmmode_bit & 1){
      set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 1)
            if (lmmode_bit & 2){
      show_hudmessage(0,messageshp[ random_num(0,MESSAGESHP-1) ],ite ,ict ,name,get_user_health(last))
        }
        else {
      show_hudmessage(0,messagesnohp[ random_num(0,MESSAGESNOHP-1) ],ite ,ict ,name )
        }
  }
        if (lmmode_bit & 4){
      client_cmd(last,"spk misc/maytheforce")
        }
  }
  return PLUGIN_CONTINUE 
}


public hs(){
  new hsmode[4]
  get_cvar_string("hs_mode",hsmode,4)
  new hsmode_bit = read_flags(hsmode)
  if (hsmode_bit & 1){
      new killer_id = read_data(1)
      new victim_id = read_data(2)
      new victim_name[33]

      get_user_name(victim_id,victim_name,33)

      set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 3.0, 3.0, 0.15, 0.15, 1)
      show_hudmessage(killer_id,"::HEADSHOT::^nYou oWnEd %s !!",victim_name)
  }
  if (hsmode_bit & 2){
      client_cmd(0,"spk misc/female/f_nena")
  }
}

public plugin_precache()
{
    precache_sound( "djeyl/make your choice.wav")
    precache_sound( "djeyl/rata.wav")
    precache_sound( "misc/atravesado.wav")
    precache_sound( "djeyl/witch.wav")
    precache_sound("misc/female/f_monsterkill.wav")
    precache_sound("misc/female/f_godlike.wav")
    precache_sound("misc/female/f_nena.wav")
    precache_sound("misc/female/f_humiliation.wav")
    precache_sound("misc/female/f_killingspree.wav")
    precache_sound("misc/female/f_multikill.wav")
    precache_sound("misc/female/f_ultrakill.wav")
    precache_sound("misc/maytheforce.wav")
    precache_sound("misc/female/f_oneandonly.wav")
    precache_sound("misc/female/f_rampage.wav")
    precache_sound("misc/female/f_holyshit.wav")
    precache_sound("misc/female/f_megakill.wav")
    precache_sound("misc/female/f_wickedsick.wav")
    precache_sound("misc/female/f_ludacrisskill.wav")
    precache_sound("misc/female/f_unstoppable.wav")
    precache_sound("misc/female/f_dominating.wav")


      return PLUGIN_CONTINUE
}

public plugin_init() {
  register_plugin("Ultimate sound","0.76","hephaistos@djeyl.net")
  register_event("DeathMsg","hs","a","3=1")
  register_event("DeathMsg","knife_kill","a","4&kni")
  register_event("DeathMsg","he_kills","a","4&gren")
  register_event("StatusIcon", "got_bomb", "be", "1=1", "1=2", "2=c4")
  register_event("SendAudio", "bomb_planted", "a", "2&%!MRAD_BOMBPL")
  register_event("SendAudio", "bomb_defused", "a", "2&%!MRAD_BOMBDEF")
  register_event("TextMsg", "bomb_failure", "a", "2&#Target_B")
  register_event("BarTime", "bdef_g", "be", "1=10", "1=5","1=3")
  register_event("BarTime", "bdef_l", "be", "1=0")
  register_event("TextMsg", "bomb_pickup", "bc", "2&#Got_bomb")
  register_event("TextMsg", "bomb_drop", "bc", "2&#Game_bomb_d")
  register_event("SendAudio", "disable_c4", "a", "2&%!MRAD_terwin","2&%!MRAD_ctwin","2&%!MRAD_rounddraw")
  register_event("TextMsg","disable_c4","a","2&#Game_C","2&#Game_w")
  register_event("ResetHUD", "reset_hud", "b");
  register_event("DeathMsg", "death_event", "a")
  register_event("SendAudio","roundend_msg","a","2=%!MRAD_terwin","2=%!MRAD_ctwin","2=%!MRAD_rounddraw")
  register_event("TextMsg","roundend_msg","a","2&#Game_C","2&#Game_w")
  register_event("DeathMsg","death_msg","a")
  register_cvar("lastman_mode","abc")
  register_cvar("streak_mode","ab")
  register_cvar("bomb_mode","abcdefghi")
  register_cvar("hekill_mode","abc")
  register_cvar("kniff_mode","ab")
  register_cvar("hs_mode","ab")
  return PLUGIN_CONTINUE
}


aki los sonidos ^_^


Última edición por argepaz el Vie Dic 11, 2009 7:45 pm, editado 2 veces
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Re: [Script] ultimate sound

Mensaje  DarkClowN el Vie Dic 11, 2009 7:37 pm

ok pero pon los sonidos pa descarga tambn Smile asi ellos podran bajar y ponerlos
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Re: [Script] ultimate sound

Mensaje  argepaz el Vie Dic 11, 2009 7:45 pm

yap
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hola

Mensaje  darknesxd el Sáb Dic 19, 2009 4:25 am

hola polar mira eso lo queria poner desde hace tiempo grax
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HI

Mensaje  darknesxd el Sáb Dic 19, 2009 4:42 am

argepaz escribió:aki esta el sma de el ultimate sound editado con sonidos de female con el de eres tremenda nena y mas atravesado que el miercoles si los deseas editar solo modifica las lineas dodne estan las canciones y yao

Código:
 
#pragma tabsize 0
/* AMX Mod script.
*
* ::Ultimate sounds::
*  by Hephaistos (hephaistos@djeyl.net)
*
*  cvar:
*  streak_mode < flags >
*  "a" - messages
*  "b" - sounds
*
*  bomb_mode < flags >
*  "a" - exploded
*  "b" - planting
*  "c" - defusing
*  "d" - planted
*  "e" - defused
*  "f" - failed to defuse
*  "g" - pickup
*  "h" - dropped
*  "i" - sounds
*
*  hekill_mode < flags >
*  "a" - show normal HE-Kill in hud
*  "b" - show suicide HE-Kill in hud
*  "c" - play sound on HE-Kill
*
*  kniff_mode < flags >
*  "a" - messages
*  "b" - sounds
*
*  hs_mode < flags >
*  "a" - messages
*  "b" - sounds
*
*  lastman_mode < flags >
*  "a" - messages
*  "b" - hp
*  "c" - sounds
*
*
*  Thank ToT|V!PER ,OLO ,JustinHoMi ,PsychoGuard and dJeyL for your plugins
*
*
*/





#include <amxmodx>

#define KNIFFMESSAGES  4
#define HEMESSAGES  4          /* Number of Random Messages for Normal HE Kills */
#define HESMESSAGES  4          /* Number of Random Messages for Suicide HE Kills */
#define LEVELS 5
#define MESSAGESNOHP 4
#define MESSAGESHP 4

new planter
new defuser
new defusing
new Float:last_omg
new Float:last_plan
new kills[33] = {0,...};
new deaths[33] = {0,...};
new alone_ann = 0
new levels[12] = {2, 3, 4, 5, 6, 7, 8, 9, 10, 11,12,13};
new stksounds[12][] = {
"misc/female/f_multikill",
"misc/female/f_killingspree",
"misc/female/f_megakill",
"misc/female/f_dominating",
"misc/female/f_ultrakill",
"misc/female/f_rampage",
"misc/female/f_monsterkill",
"misc/female/f_ludacrisskill",
"misc/female/f_unstoppable",
"misc/female/f_godlike",
"misc/female/f_holyshit",
"misc/female/f_wickedsick"};

new stkmessages[12][] = {
"%s: Multi-Kill!",
"%s: Killing Spree!",
"%s: Mega-Kill!",
"%s: Dominating!",
"%s: Ultra-Kill!",
"%s: Rampage!",
"%s: Monster-Kill!",
"%s: Ludacriss-Kill!",
"%s: Unstoppable!",
"%s: Godlike!",
"%s: Holy Shit!",
"%s: Wicked Sick!"}


new kniffmessages[KNIFFMESSAGES][] = {
"%s sliced and diced %s",
"%s pulled out knife and gutted %s",
"%s sneaks carefully behind and knifed %s",
"%s knived %s"}

new he_messages[HEMESSAGES][] = {
"%s sends a little gift to %s", 
"%s throws a small present to %s", 
"%s made a precision throw to %s", 
"%s got a big explosion for %s"}        /* Random Messages for Normal HE Kills */

new hes_messages[HESMESSAGES][] = {
"%s detonated himself with a grenade", 
"%s trys the effect of a HE Grenade", 
"%s kicked a grenade into his own ass", 
"%s explodes!"}              /* Random Messages for Suicide HE Kills */

new messagesnohp[MESSAGESNOHP][] = {"%i terrorist vs %i CT^n%s: Todo Depende De Ti xD!",
"%i terrorist vs %i CT^n%s: I hope you still have a healthpack.",
"%i terrorist vs %i CT^n%s: Todos Tus Compañeros Murieron. Buena Suerte!",
"%i terrorist vs %i CT^n%s: Estas solito. Have fun!"}

new messageshp[MESSAGESHP][] = {"%i terrorist vs %i CT^n%s (%i hp): Todo Depende De Ti xD!",
"%i terrorist vs %i CT^n%s (%i hp): I hope you still have a healthpack.",
"%i terrorist vs %i CT^n%s (%i hp): Todos Tus Compañeros Murieron. Buena Suerte!",
"%i terrorist vs %i CT^n%s (%i hp): Estas solito. Have fun!"}

get_streak() {
   new streak[3]
   get_cvar_string("streak_mode",streak,2)
   return read_flags(streak)
}


get_bemode() {
   new bemode[10]
   get_cvar_string("bomb_mode",bemode,9)
   return read_flags(bemode)
}



public death_event(id) {
   new streak = get_streak()
   if ((streak&1) || (streak&2)){
    new killer = read_data(1);
    new victim = read_data(2);

    kills[killer] += 1;
    kills[victim] = 0;
    deaths[killer] = 0;
    deaths[victim] += 1;

    for (new i = 0; i < LEVELS; i++) {
        if (kills[killer] == levels[i]) {
            announce(killer, i);
            return PLUGIN_CONTINUE;
       }
        }
    }
   return PLUGIN_CONTINUE;
}

announce(killer, level) {
   new streak = get_streak()
   if (streak&1){
    new name[32];

    get_user_name(killer, name, 32);
    set_hudmessage(0, 100, 200, 0.05, 0.65, 2, 0.02, 6.0, 0.01, 0.1, 2);
    show_hudmessage(0, stkmessages[level], name);
   }
   if (streak&2){
    client_cmd(0, "spk %s", stksounds[level]);
   }
}

public reset_hud(id) {
   new streak = get_streak()
   if (streak&1){
    if (kills[id] > levels[0]) {
        client_print(id, print_chat,
                    "* You are on a killstreak with %d kills.", kills[id]);
    } else if (deaths[id] > 1) {
        client_print(id, print_chat,
                    "* Take care, you are on a deathstreak with %d deaths in a row.", deaths[id]);
   }
    }
}

public client_connect(id) {
   new streak = get_streak()
   if ((streak&1) || (streak&2)){
    kills[id] = 0;
    deaths[id] = 0;
   }
}




public got_bomb(id){
   new bemode = get_bemode()
   if (bemode&1){
      planter = id
      defuser = defusing = 0
      if ((read_data(1)==2) && (last_omg < get_gametime())){
         new bplayers_t[32], numte
         get_players(bplayers_t,numte,"e","TERRORIST")
         last_omg = get_gametime() + 15.0
         new name[32]
         get_user_name(planter, name , 32)
         set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 1)
         show_hudmessage(bplayers_t[0],"Omg! %s reached the target!",name)
      }
   }
}
public bdef_g(id){
   new bemode = get_bemode()
   if (read_data(1) == 3){
      if (last_plan < get_gametime()){
         if (bemode&2){
            new bplayers_t[32], numte
            get_players(bplayers_t,numte,"e","TERRORIST")
            last_plan = get_gametime() + 15.0
            new name[32]
            set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 1)
            get_user_name(planter, name , 32)
            show_hudmessage(bplayers_t[0],"%s is planting the bomb!",name)
         }
      }
   }
   else {
      defuser = defusing = id   
      if (last_plan < get_gametime()){
         if (bemode&4){
            new bplayers_ct[32], numct
            get_players(bplayers_ct,numct,"e","CT")
            last_plan = get_gametime() + 15.0
            new name[32]
            set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 1)
            get_user_name(defusing, name , 32)
            show_hudmessage(bplayers_ct[0],"%s is defusing the bomb :D",name)
         }
      }
   }
}
public bdef_l(id)
   defusing = 0
public disable_c4(){
   last_plan = 0.0
   last_omg = 0.0
   remove_task(8038)
}
public bomb_planted(){
   new bemode = get_bemode()
   if (bemode&256){
   client_cmd(0,"spk djeyl/make your choice")
   }
   if (bemode&8){
      new name[32]
      get_user_name(planter, name , 32)
      set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 1)
      show_hudmessage(0,"%s set us up the bomb!!!",name)
      last_plan = 0.0
   }
}
public bomb_defused(){
   new bemode = get_bemode()
   if (bemode&256){
   client_cmd(0,"spk djeyl/rata")
   }
   if (bemode&16){
      new name[32]
      get_user_name(defuser, name , 32)
      set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 1)
      show_hudmessage(0,"%s defused the bomb!",name)
      disable_c4()
   }
}
public bomb_failure(){
   new bemode = get_bemode()
   if (defuser){
      if (bemode&256){
      client_cmd(0,"spk djeyl/witch")
      }
      if (bemode&32){
         new name[32]
         get_user_name(defuser, name , 32)
         set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 1)
         show_hudmessage(0,"%s  failed to defuse the bomb...",name)
      }
   }
}
public bomb_pickup(id){
   new bemode = get_bemode()
   if (bemode&64){
      new bplayers_t[32], numte
      get_players(bplayers_t,numte,"e","TERRORIST")
      new name[32]
      get_user_name(id, name , 32)
      set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 1)
      show_hudmessage(bplayers_t[0],"%s pick up the bomb...",name)
   }
}
public bomb_drop(){
   new bemode = get_bemode()
   if (bemode&128){
      new bplayers_t[32], numte
      get_players(bplayers_t,numte,"e","TERRORIST")
      new name[32]
      get_user_name(planter, name , 32)
      set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 1)
      show_hudmessage(bplayers_t[0],"%s dropped the bomb!!!",name)
   }
}






public he_kills(){
  new killer_id = read_data(1)
  new victim_id = read_data(2)
  new killer_name[32], victim_name[33]
   
  get_user_name(killer_id,killer_name,33)
  get_user_name(victim_id,victim_name,33)

  new hekmode[8]
  get_cvar_string("hekill_mode",hekmode,8)
  new hekmode_bit = read_flags(hekmode)

  if (hekmode_bit & 1) {
    if (victim_id != killer_id)
    {
   if (hekmode_bit & 4) {
    client_cmd(0,"spk djeyl/atravesado")
   }
   set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 1)
   show_hudmessage(0,he_messages[ random_num(0,HEMESSAGES-1)],killer_name,victim_name)
    }
  }

  if (hekmode_bit & 2) {
    if (victim_id == killer_id)
    {
   if (hekmode_bit & 4) {
    client_cmd(0,"spk djeyl/witch")
   }
   set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 1)
   show_hudmessage(0,hes_messages[ random_num(0,HESMESSAGES-1) ],victim_name)
    }
  }

}






public knife_kill(){

  new kniffmode[4]
  get_cvar_string("kniff_mode",kniffmode,4)
  new kniffmode_bit = read_flags(kniffmode)

  if (kniffmode_bit & 1) {
   new killer_id = read_data(1)
   new victim_id = read_data(2)
   new killer_name[33], victim_name[33]

   get_user_name(killer_id,killer_name,33)
   get_user_name(victim_id,victim_name,33)


   set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 1)
   show_hudmessage(0,kniffmessages[ random_num(0,KNIFFMESSAGES-1) ],killer_name,victim_name)
  }
  if (kniffmode_bit & 2) {
   client_cmd(0,"spk misc/witch")
  }
}


public roundend_msg(id)
  alone_ann = 0

public death_msg(id){

  new lmmode[8]
  get_cvar_string("lastman_mode",lmmode,8)
  new lmmode_bit = read_flags(lmmode)

  new players_ct[32], players_t[32], ict, ite, last
  get_players(players_ct,ict,"ae","CT") 
  get_players(players_t,ite,"ae","TERRORIST") 
  if (ict==1&&ite==1){
      new name1[32], name2[32]
      get_user_name(players_ct[0],name1,32)
      get_user_name(players_t[0],name2,32)
      set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 1)
        if (lmmode_bit & 1){
            if (lmmode_bit & 2){
            show_hudmessage(0,"%s (%i hp) vs. %s (%i hp)",name1,get_user_health(players_ct[0]),name2,get_user_health(players_t[0]))
            }
            else {
            show_hudmessage(0,"%s vs. %s",name1,name2)
            }
        if (lmmode_bit & 4){
        client_cmd(0,"spk misc/maytheforce")
        }
      }
  }
  else { 
      if (ict==1&&ite>1&&alone_ann==0&&(lmmode_bit & 4)){
        last=players_ct[0]
        client_cmd(last,"spk misc/oneandonly")
      }
      else if (ite==1&&ict>1&&alone_ann==0&&(lmmode_bit & 4)){
        last=players_t[0]
        client_cmd(last,"spk misc/oneandonly")
      }
      else {
        return PLUGIN_CONTINUE
      }
      alone_ann = last
      new name[32] 
      get_user_name(last,name,32)

        if (lmmode_bit & 1){
      set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 1)
            if (lmmode_bit & 2){
      show_hudmessage(0,messageshp[ random_num(0,MESSAGESHP-1) ],ite ,ict ,name,get_user_health(last))
        }
        else {
      show_hudmessage(0,messagesnohp[ random_num(0,MESSAGESNOHP-1) ],ite ,ict ,name )
        }
  }
        if (lmmode_bit & 4){
      client_cmd(last,"spk misc/maytheforce")
        }
  }
  return PLUGIN_CONTINUE 
}


public hs(){
  new hsmode[4]
  get_cvar_string("hs_mode",hsmode,4)
  new hsmode_bit = read_flags(hsmode)
  if (hsmode_bit & 1){
      new killer_id = read_data(1)
      new victim_id = read_data(2)
      new victim_name[33]

      get_user_name(victim_id,victim_name,33)

      set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 3.0, 3.0, 0.15, 0.15, 1)
      show_hudmessage(killer_id,"::HEADSHOT::^nYou oWnEd %s !!",victim_name)
  }
  if (hsmode_bit & 2){
      client_cmd(0,"spk misc/female/f_nena")
  }
}

public plugin_precache()
{
    precache_sound( "djeyl/make your choice.wav")
    precache_sound( "djeyl/rata.wav")
    precache_sound( "misc/atravesado.wav")
    precache_sound( "djeyl/witch.wav")
    precache_sound("misc/female/f_monsterkill.wav")
    precache_sound("misc/female/f_godlike.wav")
    precache_sound("misc/female/f_nena.wav")
    precache_sound("misc/female/f_humiliation.wav")
    precache_sound("misc/female/f_killingspree.wav")
    precache_sound("misc/female/f_multikill.wav")
    precache_sound("misc/female/f_ultrakill.wav")
    precache_sound("misc/maytheforce.wav")
    precache_sound("misc/female/f_oneandonly.wav")
    precache_sound("misc/female/f_rampage.wav")
    precache_sound("misc/female/f_holyshit.wav")
    precache_sound("misc/female/f_megakill.wav")
    precache_sound("misc/female/f_wickedsick.wav")
    precache_sound("misc/female/f_ludacrisskill.wav")
    precache_sound("misc/female/f_unstoppable.wav")
    precache_sound("misc/female/f_dominating.wav")


      return PLUGIN_CONTINUE
}

public plugin_init() {
  register_plugin("Ultimate sound","0.76","hephaistos@djeyl.net")
  register_event("DeathMsg","hs","a","3=1")
  register_event("DeathMsg","knife_kill","a","4&kni")
  register_event("DeathMsg","he_kills","a","4&gren")
  register_event("StatusIcon", "got_bomb", "be", "1=1", "1=2", "2=c4")
  register_event("SendAudio", "bomb_planted", "a", "2&%!MRAD_BOMBPL")
  register_event("SendAudio", "bomb_defused", "a", "2&%!MRAD_BOMBDEF")
  register_event("TextMsg", "bomb_failure", "a", "2&#Target_B")
  register_event("BarTime", "bdef_g", "be", "1=10", "1=5","1=3")
  register_event("BarTime", "bdef_l", "be", "1=0")
  register_event("TextMsg", "bomb_pickup", "bc", "2&#Got_bomb")
  register_event("TextMsg", "bomb_drop", "bc", "2&#Game_bomb_d")
  register_event("SendAudio", "disable_c4", "a", "2&%!MRAD_terwin","2&%!MRAD_ctwin","2&%!MRAD_rounddraw")
  register_event("TextMsg","disable_c4","a","2&#Game_C","2&#Game_w")
  register_event("ResetHUD", "reset_hud", "b");
  register_event("DeathMsg", "death_event", "a")
  register_event("SendAudio","roundend_msg","a","2=%!MRAD_terwin","2=%!MRAD_ctwin","2=%!MRAD_rounddraw")
  register_event("TextMsg","roundend_msg","a","2&#Game_C","2&#Game_w")
  register_event("DeathMsg","death_msg","a")
  register_cvar("lastman_mode","abc")
  register_cvar("streak_mode","ab")
  register_cvar("bomb_mode","abcdefghi")
  register_cvar("hekill_mode","abc")
  register_cvar("kniff_mode","ab")
  register_cvar("hs_mode","ab")
  return PLUGIN_CONTINUE
}


aki los sonidos ^_^

UNA PREGUNTA ESOS CODIGOS LOS PASO PARA UN DOCUMENTO DE TEXTO GUARDAR COMO TODOS LOS ARCHIVOS Y DESPUES COMO HAGO PARA Q FUNCIONE?
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Re: [Script] ultimate sound

Mensaje  GangSteRZItoH el Sáb Dic 19, 2009 5:08 am

lo guardas con extension .sma, lo compilas y listo
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hey

Mensaje  darknesxd el Sáb Dic 19, 2009 5:47 am

yo ya ise eso lo guarde con el .sma y desues lo compile lo volvio archivo amxx lo guarde en plugin y despues lo active en plugin.ini pero mi server sigue igual
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q lala

Mensaje  darknesxd el Sáb Dic 19, 2009 5:50 am

todos los plugins buenos los tienen en codigos ponganlo en plugins para uno q no sabe ponerlo y no sive hanganla eso y ayudenme
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Re: [Script] ultimate sound

Mensaje  TeamCapos el Mar Dic 29, 2009 8:43 pm

xD Qiero el sma par aeditarlo:D
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Re: [Script] ultimate sound

Mensaje  GangSteRZItoH el Lun Ene 04, 2010 12:02 am

argepaz escribió:aki esta el sma de el ultimate sound editado con sonidos de female con el de eres tremenda nena y mas atravesado que el miercoles si los deseas editar solo modifica las lineas dodne estan las canciones y yao

Código:
 
#pragma tabsize 0
/* AMX Mod script.
*
* ::Ultimate sounds::
*  by Hephaistos (hephaistos@djeyl.net)
*
*  cvar:
*  streak_mode < flags >
*  "a" - messages
*  "b" - sounds
*
*  bomb_mode < flags >
*  "a" - exploded
*  "b" - planting
*  "c" - defusing
*  "d" - planted
*  "e" - defused
*  "f" - failed to defuse
*  "g" - pickup
*  "h" - dropped
*  "i" - sounds
*
*  hekill_mode < flags >
*  "a" - show normal HE-Kill in hud
*  "b" - show suicide HE-Kill in hud
*  "c" - play sound on HE-Kill
*
*  kniff_mode < flags >
*  "a" - messages
*  "b" - sounds
*
*  hs_mode < flags >
*  "a" - messages
*  "b" - sounds
*
*  lastman_mode < flags >
*  "a" - messages
*  "b" - hp
*  "c" - sounds
*
*
*  Thank ToT|V!PER ,OLO ,JustinHoMi ,PsychoGuard and dJeyL for your plugins
*
*
*/





#include <amxmodx>

#define KNIFFMESSAGES  4
#define HEMESSAGES  4          /* Number of Random Messages for Normal HE Kills */
#define HESMESSAGES  4          /* Number of Random Messages for Suicide HE Kills */
#define LEVELS 5
#define MESSAGESNOHP 4
#define MESSAGESHP 4

new planter
new defuser
new defusing
new Float:last_omg
new Float:last_plan
new kills[33] = {0,...};
new deaths[33] = {0,...};
new alone_ann = 0
new levels[12] = {2, 3, 4, 5, 6, 7, 8, 9, 10, 11,12,13};
new stksounds[12][] = {
"misc/female/f_multikill",
"misc/female/f_killingspree",
"misc/female/f_megakill",
"misc/female/f_dominating",
"misc/female/f_ultrakill",
"misc/female/f_rampage",
"misc/female/f_monsterkill",
"misc/female/f_ludacrisskill",
"misc/female/f_unstoppable",
"misc/female/f_godlike",
"misc/female/f_holyshit",
"misc/female/f_wickedsick"};

new stkmessages[12][] = {
"%s: Multi-Kill!",
"%s: Killing Spree!",
"%s: Mega-Kill!",
"%s: Dominating!",
"%s: Ultra-Kill!",
"%s: Rampage!",
"%s: Monster-Kill!",
"%s: Ludacriss-Kill!",
"%s: Unstoppable!",
"%s: Godlike!",
"%s: Holy Shit!",
"%s: Wicked Sick!"}


new kniffmessages[KNIFFMESSAGES][] = {
"%s sliced and diced %s",
"%s pulled out knife and gutted %s",
"%s sneaks carefully behind and knifed %s",
"%s knived %s"}

new he_messages[HEMESSAGES][] = {
"%s sends a little gift to %s", 
"%s throws a small present to %s", 
"%s made a precision throw to %s", 
"%s got a big explosion for %s"}        /* Random Messages for Normal HE Kills */

new hes_messages[HESMESSAGES][] = {
"%s detonated himself with a grenade", 
"%s trys the effect of a HE Grenade", 
"%s kicked a grenade into his own ass", 
"%s explodes!"}              /* Random Messages for Suicide HE Kills */

new messagesnohp[MESSAGESNOHP][] = {"%i terrorist vs %i CT^n%s: Todo Depende De Ti xD!",
"%i terrorist vs %i CT^n%s: I hope you still have a healthpack.",
"%i terrorist vs %i CT^n%s: Todos Tus Compañeros Murieron. Buena Suerte!",
"%i terrorist vs %i CT^n%s: Estas solito. Have fun!"}

new messageshp[MESSAGESHP][] = {"%i terrorist vs %i CT^n%s (%i hp): Todo Depende De Ti xD!",
"%i terrorist vs %i CT^n%s (%i hp): I hope you still have a healthpack.",
"%i terrorist vs %i CT^n%s (%i hp): Todos Tus Compañeros Murieron. Buena Suerte!",
"%i terrorist vs %i CT^n%s (%i hp): Estas solito. Have fun!"}

get_streak() {
   new streak[3]
   get_cvar_string("streak_mode",streak,2)
   return read_flags(streak)
}


get_bemode() {
   new bemode[10]
   get_cvar_string("bomb_mode",bemode,9)
   return read_flags(bemode)
}



public death_event(id) {
   new streak = get_streak()
   if ((streak&1) || (streak&2)){
    new killer = read_data(1);
    new victim = read_data(2);

    kills[killer] += 1;
    kills[victim] = 0;
    deaths[killer] = 0;
    deaths[victim] += 1;

    for (new i = 0; i < LEVELS; i++) {
        if (kills[killer] == levels[i]) {
            announce(killer, i);
            return PLUGIN_CONTINUE;
       }
        }
    }
   return PLUGIN_CONTINUE;
}

announce(killer, level) {
   new streak = get_streak()
   if (streak&1){
    new name[32];

    get_user_name(killer, name, 32);
    set_hudmessage(0, 100, 200, 0.05, 0.65, 2, 0.02, 6.0, 0.01, 0.1, 2);
    show_hudmessage(0, stkmessages[level], name);
   }
   if (streak&2){
    client_cmd(0, "spk %s", stksounds[level]);
   }
}

public reset_hud(id) {
   new streak = get_streak()
   if (streak&1){
    if (kills[id] > levels[0]) {
        client_print(id, print_chat,
                    "* You are on a killstreak with %d kills.", kills[id]);
    } else if (deaths[id] > 1) {
        client_print(id, print_chat,
                    "* Take care, you are on a deathstreak with %d deaths in a row.", deaths[id]);
   }
    }
}

public client_connect(id) {
   new streak = get_streak()
   if ((streak&1) || (streak&2)){
    kills[id] = 0;
    deaths[id] = 0;
   }
}




public got_bomb(id){
   new bemode = get_bemode()
   if (bemode&1){
      planter = id
      defuser = defusing = 0
      if ((read_data(1)==2) && (last_omg < get_gametime())){
         new bplayers_t[32], numte
         get_players(bplayers_t,numte,"e","TERRORIST")
         last_omg = get_gametime() + 15.0
         new name[32]
         get_user_name(planter, name , 32)
         set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 1)
         show_hudmessage(bplayers_t[0],"Omg! %s reached the target!",name)
      }
   }
}
public bdef_g(id){
   new bemode = get_bemode()
   if (read_data(1) == 3){
      if (last_plan < get_gametime()){
         if (bemode&2){
            new bplayers_t[32], numte
            get_players(bplayers_t,numte,"e","TERRORIST")
            last_plan = get_gametime() + 15.0
            new name[32]
            set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 1)
            get_user_name(planter, name , 32)
            show_hudmessage(bplayers_t[0],"%s is planting the bomb!",name)
         }
      }
   }
   else {
      defuser = defusing = id   
      if (last_plan < get_gametime()){
         if (bemode&4){
            new bplayers_ct[32], numct
            get_players(bplayers_ct,numct,"e","CT")
            last_plan = get_gametime() + 15.0
            new name[32]
            set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 1)
            get_user_name(defusing, name , 32)
            show_hudmessage(bplayers_ct[0],"%s is defusing the bomb :D",name)
         }
      }
   }
}
public bdef_l(id)
   defusing = 0
public disable_c4(){
   last_plan = 0.0
   last_omg = 0.0
   remove_task(8038)
}
public bomb_planted(){
   new bemode = get_bemode()
   if (bemode&256){
   client_cmd(0,"spk djeyl/make your choice")
   }
   if (bemode&8){
      new name[32]
      get_user_name(planter, name , 32)
      set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 1)
      show_hudmessage(0,"%s set us up the bomb!!!",name)
      last_plan = 0.0
   }
}
public bomb_defused(){
   new bemode = get_bemode()
   if (bemode&256){
   client_cmd(0,"spk djeyl/rata")
   }
   if (bemode&16){
      new name[32]
      get_user_name(defuser, name , 32)
      set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 1)
      show_hudmessage(0,"%s defused the bomb!",name)
      disable_c4()
   }
}
public bomb_failure(){
   new bemode = get_bemode()
   if (defuser){
      if (bemode&256){
      client_cmd(0,"spk djeyl/witch")
      }
      if (bemode&32){
         new name[32]
         get_user_name(defuser, name , 32)
         set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 1)
         show_hudmessage(0,"%s  failed to defuse the bomb...",name)
      }
   }
}
public bomb_pickup(id){
   new bemode = get_bemode()
   if (bemode&64){
      new bplayers_t[32], numte
      get_players(bplayers_t,numte,"e","TERRORIST")
      new name[32]
      get_user_name(id, name , 32)
      set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 1)
      show_hudmessage(bplayers_t[0],"%s pick up the bomb...",name)
   }
}
public bomb_drop(){
   new bemode = get_bemode()
   if (bemode&128){
      new bplayers_t[32], numte
      get_players(bplayers_t,numte,"e","TERRORIST")
      new name[32]
      get_user_name(planter, name , 32)
      set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 1)
      show_hudmessage(bplayers_t[0],"%s dropped the bomb!!!",name)
   }
}






public he_kills(){
  new killer_id = read_data(1)
  new victim_id = read_data(2)
  new killer_name[32], victim_name[33]
   
  get_user_name(killer_id,killer_name,33)
  get_user_name(victim_id,victim_name,33)

  new hekmode[8]
  get_cvar_string("hekill_mode",hekmode,8)
  new hekmode_bit = read_flags(hekmode)

  if (hekmode_bit & 1) {
    if (victim_id != killer_id)
    {
   if (hekmode_bit & 4) {
    client_cmd(0,"spk djeyl/atravesado")
   }
   set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 1)
   show_hudmessage(0,he_messages[ random_num(0,HEMESSAGES-1)],killer_name,victim_name)
    }
  }

  if (hekmode_bit & 2) {
    if (victim_id == killer_id)
    {
   if (hekmode_bit & 4) {
    client_cmd(0,"spk djeyl/witch")
   }
   set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 1)
   show_hudmessage(0,hes_messages[ random_num(0,HESMESSAGES-1) ],victim_name)
    }
  }

}






public knife_kill(){

  new kniffmode[4]
  get_cvar_string("kniff_mode",kniffmode,4)
  new kniffmode_bit = read_flags(kniffmode)

  if (kniffmode_bit & 1) {
   new killer_id = read_data(1)
   new victim_id = read_data(2)
   new killer_name[33], victim_name[33]

   get_user_name(killer_id,killer_name,33)
   get_user_name(victim_id,victim_name,33)


   set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 1)
   show_hudmessage(0,kniffmessages[ random_num(0,KNIFFMESSAGES-1) ],killer_name,victim_name)
  }
  if (kniffmode_bit & 2) {
   client_cmd(0,"spk misc/witch")
  }
}


public roundend_msg(id)
  alone_ann = 0

public death_msg(id){

  new lmmode[8]
  get_cvar_string("lastman_mode",lmmode,8)
  new lmmode_bit = read_flags(lmmode)

  new players_ct[32], players_t[32], ict, ite, last
  get_players(players_ct,ict,"ae","CT") 
  get_players(players_t,ite,"ae","TERRORIST") 
  if (ict==1&&ite==1){
      new name1[32], name2[32]
      get_user_name(players_ct[0],name1,32)
      get_user_name(players_t[0],name2,32)
      set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 1)
        if (lmmode_bit & 1){
            if (lmmode_bit & 2){
            show_hudmessage(0,"%s (%i hp) vs. %s (%i hp)",name1,get_user_health(players_ct[0]),name2,get_user_health(players_t[0]))
            }
            else {
            show_hudmessage(0,"%s vs. %s",name1,name2)
            }
        if (lmmode_bit & 4){
        client_cmd(0,"spk misc/maytheforce")
        }
      }
  }
  else { 
      if (ict==1&&ite>1&&alone_ann==0&&(lmmode_bit & 4)){
        last=players_ct[0]
        client_cmd(last,"spk misc/oneandonly")
      }
      else if (ite==1&&ict>1&&alone_ann==0&&(lmmode_bit & 4)){
        last=players_t[0]
        client_cmd(last,"spk misc/oneandonly")
      }
      else {
        return PLUGIN_CONTINUE
      }
      alone_ann = last
      new name[32] 
      get_user_name(last,name,32)

        if (lmmode_bit & 1){
      set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 1)
            if (lmmode_bit & 2){
      show_hudmessage(0,messageshp[ random_num(0,MESSAGESHP-1) ],ite ,ict ,name,get_user_health(last))
        }
        else {
      show_hudmessage(0,messagesnohp[ random_num(0,MESSAGESNOHP-1) ],ite ,ict ,name )
        }
  }
        if (lmmode_bit & 4){
      client_cmd(last,"spk misc/maytheforce")
        }
  }
  return PLUGIN_CONTINUE 
}


public hs(){
  new hsmode[4]
  get_cvar_string("hs_mode",hsmode,4)
  new hsmode_bit = read_flags(hsmode)
  if (hsmode_bit & 1){
      new killer_id = read_data(1)
      new victim_id = read_data(2)
      new victim_name[33]

      get_user_name(victim_id,victim_name,33)

      set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 3.0, 3.0, 0.15, 0.15, 1)
      show_hudmessage(killer_id,"::HEADSHOT::^nYou oWnEd %s !!",victim_name)
  }
  if (hsmode_bit & 2){
      client_cmd(0,"spk misc/female/f_nena")
  }
}

public plugin_precache()
{
    precache_sound( "djeyl/make your choice.wav")
    precache_sound( "djeyl/rata.wav")
    precache_sound( "misc/atravesado.wav")
    precache_sound( "djeyl/witch.wav")
    precache_sound("misc/female/f_monsterkill.wav")
    precache_sound("misc/female/f_godlike.wav")
    precache_sound("misc/female/f_nena.wav")
    precache_sound("misc/female/f_humiliation.wav")
    precache_sound("misc/female/f_killingspree.wav")
    precache_sound("misc/female/f_multikill.wav")
    precache_sound("misc/female/f_ultrakill.wav")
    precache_sound("misc/maytheforce.wav")
    precache_sound("misc/female/f_oneandonly.wav")
    precache_sound("misc/female/f_rampage.wav")
    precache_sound("misc/female/f_holyshit.wav")
    precache_sound("misc/female/f_megakill.wav")
    precache_sound("misc/female/f_wickedsick.wav")
    precache_sound("misc/female/f_ludacrisskill.wav")
    precache_sound("misc/female/f_unstoppable.wav")
    precache_sound("misc/female/f_dominating.wav")


      return PLUGIN_CONTINUE
}

public plugin_init() {
  register_plugin("Ultimate sound","0.76","hephaistos@djeyl.net")
  register_event("DeathMsg","hs","a","3=1")
  register_event("DeathMsg","knife_kill","a","4&kni")
  register_event("DeathMsg","he_kills","a","4&gren")
  register_event("StatusIcon", "got_bomb", "be", "1=1", "1=2", "2=c4")
  register_event("SendAudio", "bomb_planted", "a", "2&%!MRAD_BOMBPL")
  register_event("SendAudio", "bomb_defused", "a", "2&%!MRAD_BOMBDEF")
  register_event("TextMsg", "bomb_failure", "a", "2&#Target_B")
  register_event("BarTime", "bdef_g", "be", "1=10", "1=5","1=3")
  register_event("BarTime", "bdef_l", "be", "1=0")
  register_event("TextMsg", "bomb_pickup", "bc", "2&#Got_bomb")
  register_event("TextMsg", "bomb_drop", "bc", "2&#Game_bomb_d")
  register_event("SendAudio", "disable_c4", "a", "2&%!MRAD_terwin","2&%!MRAD_ctwin","2&%!MRAD_rounddraw")
  register_event("TextMsg","disable_c4","a","2&#Game_C","2&#Game_w")
  register_event("ResetHUD", "reset_hud", "b");
  register_event("DeathMsg", "death_event", "a")
  register_event("SendAudio","roundend_msg","a","2=%!MRAD_terwin","2=%!MRAD_ctwin","2=%!MRAD_rounddraw")
  register_event("TextMsg","roundend_msg","a","2&#Game_C","2&#Game_w")
  register_event("DeathMsg","death_msg","a")
  register_cvar("lastman_mode","abc")
  register_cvar("streak_mode","ab")
  register_cvar("bomb_mode","abcdefghi")
  register_cvar("hekill_mode","abc")
  register_cvar("kniff_mode","ab")
  register_cvar("hs_mode","ab")
  return PLUGIN_CONTINUE
}


aki los sonidos ^_^

TeamCapos escribió:xD Qiero el sma par aeditarlo:D

-.-!, q mas kieres pss :S
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GangSteRZItoH
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Re: [Script] ultimate sound

Mensaje  angelitoox el Lun Ene 04, 2010 7:43 pm

Argepaz e buskado esto en meses Grx men t la comes , Felicidades Very Happy
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angelitoox
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Re: [Script] ultimate sound

Mensaje  TeamCapos el Lun Feb 01, 2010 12:02 am

Este.. En Qe parte de hay es qe se edita? osea en qe pedaso se edita?
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Re: [Script] ultimate sound

Mensaje  Arianna_S el Sáb Jun 26, 2010 5:04 pm

pero la pagina no me deja descargar es para usuarios primium u.u lo puedes poner en rapidshare u otro? gracias Embarassed
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Re: [Script] ultimate sound

Mensaje  Contenido patrocinado


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